The Last Preloader You’ll Ever Need, Really
It turns out the preloader code in The Last Preloader You’ll Ever Need was not without its flaws. Today’s article presents an updated preloader that eliminates the added Flex framework fluff in the original preloader, and provides a helper class, SimulatedPreloader, that makes it super easy to test your preloader code.
The Last Preloader You’ll Ever Need
UPDATE: This article has been updated. It is left here merely as a reference. The updated article can be viewed here.
Making a preloader is the epitome of game development suck as far as I am concerned. Usually you are implementing them at the end of the development schedule when you are are sick and tired [...]
Embedding Assets in an AS3 Only Project
In Make Flash Games for Free, I went over the steps necessary to use FlashDevelop to compile .swfs using the Flex Command Line Compiler and the productivity boosting FlashDevelop IDE. That’s all we need to know if we’re building a code only game. Usually, however, art and sound is just as important to the game [...]


