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Robo Riot Post Mortem, Virtual World Data Explosion, and Minimum Viable Products

Our Robo Riot post-mortem went up on Mochiland today. Daniel James, who is awesome, posted enough data on his blog to keep us all busy for weeks. He also linked Lessons Learned which has a great article on launching the “minimum viable product.” It’s sobering stuff for us indies who usually have ambitions that exceed our capabilities.

Junior Programmer Job Opportunity

The Urbansquall team is a small one. It has never grown larger than four full-timers at any one time since I hired my first employee in 2006. I am starting to feel like it is time to add a fifth.

Making Money With Flash Game Development

Follow this 4 step process to make infinite sums of money making flash games!

No Money In XNA Community Games

I wish I had something else insightful to say… Apparently it makes absolutely no business sense to work on an XNA game.

4KPillars Post Mortem Added

I just attached Filippo’s post mortem for his Audience Choice winning 4kPillars to the 4K Flash Game Post Mortems article.