Archive for the ‘Science’
Flash Develop 3.0 RC1
Especially important for Vista users, there is a new release of Flash Develop.
Entity State Machine in 60 Seconds or Less
Every now and then you come across a solution to a problem you never knew existed. Squize over at Gaming Your Way blew my mind this week when he posted a quick overview of how he supports the concept of state machines in his code. The solution is so simple and quick that I couldn’t [...]
Trunks, Tags and Branches in Subversion
As I mentioned before, Subversion is critical to daily development at Urbansquall. Subversion has a lot of really fancy features that can help make development a lot less stressful even for a lone developer. Today I’m going to go over one of the features that we’ve found particularly useful working in a team, and that [...]
Make the Smart Choice So That Your User Doesn’t Have To (3/3)
This is final part of a three part series. You may want to check out part 1 and part 2.
Make the Smart Choice So That Your User Doesn’t Have To (1/3)
This is one of those high level rules that applies across a wide range of topics. It has application in everything from how you approach your user-interface, to your attitudes towards options screens and even as far reaching as API design. The basic premise is that developers often hide their inability to make the smart [...]


