Archive for the ‘Business’
An Episode with Playtesting
We’ve released a lot of games on several different portals so we’re quite experienced with the Greater Internet Bastard Theory and how it is prevalent amongst what seems like a significant portion of the Flash game playing community. Last month we launched a single-level teaser of the upcoming Battalion games, and I must say, even [...]
Making Money With Flash Game Development
Follow this 4 step process to make infinite sums of money making flash games!
No Money In XNA Community Games
I wish I had something else insightful to say… Apparently it makes absolutely no business sense to work on an XNA game.
Flash Gaming Summit Links
There’s a lot of material to discuss from the Mochi Flash Gaming Summit (particularly for developers) and I intend to get through as much of it as I can in the next week or two. In the interim, though, I’d like to try and set the context for those future discussions.
Figure Out A Way To Pay Your Bills
It’s a topic I’ll explore in more depth in future articles, but Freelance Flash Games News has a nice summary of some interesting data published on FlashGameLicense.


