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Author Archive

An Episode with Playtesting

We’ve released a lot of games on several different portals so we’re quite experienced with the Greater Internet Bastard Theory and how it is prevalent amongst what seems like a significant portion of the Flash game playing community. Last month we launched a single-level teaser of the upcoming Battalion games, and I must say, even [...]

Interactive Music Video

Simply breathtaking.

Pimping: Robo Riot on the iPhone and Battalion: Skirmish

It’s been a long week. We released our first iPhone game, a teaser level for the upcoming Battalion games and started the multiplayer beta test of Battalion: Arena. So, for today, all you get is some pimpage.

Best Practices With Version Control

In the past, I’ve discussed the importance of using version control and also ways for structuring your subversion repository. Today, I’d like to cover an important best practices with version control whether you are a lone wolf developer or you frequently travel in a pack.

Effective Problem Solving Through Showering

Showering is an important part of everyone’s daily routine, even if it is one that programmers avoid too often. At Urbansquall, the daily showering ritual has taken on a whole different meaning. It is during this time that many of our most difficult problems are solved, or our most creative ideas born. Let’s delve a [...]