<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Interactive Music Video</title>
	<atom:link href="http://www.gamepoetry.com/blog/2009/06/02/interactive-music-video/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2009/06/02/interactive-music-video/</link>
	<description>The art, science and business of independent game development</description>
	<lastBuildDate>Sun, 25 Jul 2010 17:51:13 -0700</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Andreas Renberg</title>
		<link>http://www.gamepoetry.com/blog/2009/06/02/interactive-music-video/comment-page-1/#comment-7713</link>
		<dc:creator>Andreas Renberg</dc:creator>
		<pubDate>Tue, 20 Oct 2009 22:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=570#comment-7713</guid>
		<description>&lt;p&gt;Sadly, my CPU agrees with you, however, he&#039;s just more out of breath...&lt;/p&gt;

&lt;p&gt;There was a recent post on the kirupa.com forums where someone wondered how they were able to create that effect. Any ideas?&lt;/p&gt;

&lt;p&gt;In addition, you are able to replay the video, so there must be some sort of storage system, and since it is unlikely that they store the entire bitmap data for the 4 minute song, they are likely able to create it dynamically by registering the mouse coordinates at set points, and then creating wavy lines and a few paint splotches that connect by each point, including points that play the movie clips with flying birds and fish.&lt;/p&gt;

&lt;p&gt;Simply an amazing job. :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Sadly, my CPU agrees with you, however, he&#8217;s just more out of breath&#8230;</p>

<p>There was a recent post on the kirupa.com forums where someone wondered how they were able to create that effect. Any ideas?</p>

<p>In addition, you are able to replay the video, so there must be some sort of storage system, and since it is unlikely that they store the entire bitmap data for the 4 minute song, they are likely able to create it dynamically by registering the mouse coordinates at set points, and then creating wavy lines and a few paint splotches that connect by each point, including points that play the movie clips with flying birds and fish.</p>

<p>Simply an amazing job. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.183 seconds -->
