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	<title>Comments on: Essential Open Source Actionscript</title>
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	<link>http://www.gamepoetry.com/blog/2009/03/27/essential-open-source-actionscript/</link>
	<description>The art, science and business of independent game development</description>
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		<title>By: Nate</title>
		<link>http://www.gamepoetry.com/blog/2009/03/27/essential-open-source-actionscript/comment-page-1/#comment-1528</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Wed, 01 Apr 2009 23:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=477#comment-1528</guid>
		<description>&lt;p&gt;If you are a Flash game developer you should not be programming in AS2, end of story.  The performance increasing alone are argument enough to make the switch.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>If you are a Flash game developer you should not be programming in AS2, end of story.  The performance increasing alone are argument enough to make the switch.</p>]]></content:encoded>
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		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/03/27/essential-open-source-actionscript/comment-page-1/#comment-1475</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Sun, 29 Mar 2009 21:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=477#comment-1475</guid>
		<description>&lt;p&gt;In AS2 the only one I can think of is &lt;a href=&quot;http://www.cove.org/flade/&quot; rel=&quot;nofollow&quot;&gt;Flade&lt;/a&gt; but I&#039;d really recommend you just make the jump to AS3 instead as it is so much faster for a physics engine the difference is definitely noticeable.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>In AS2 the only one I can think of is <a href="http://www.cove.org/flade/" rel="nofollow">Flade</a> but I&#8217;d really recommend you just make the jump to AS3 instead as it is so much faster for a physics engine the difference is definitely noticeable.</p>]]></content:encoded>
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		<title>By: ClockworkMonster</title>
		<link>http://www.gamepoetry.com/blog/2009/03/27/essential-open-source-actionscript/comment-page-1/#comment-1460</link>
		<dc:creator>ClockworkMonster</dc:creator>
		<pubDate>Sun, 29 Mar 2009 05:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=477#comment-1460</guid>
		<description>&lt;p&gt;It seems that I will have to learn AS3 to use Box2D in my games... Is there any similar program for AS2?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>It seems that I will have to learn AS3 to use Box2D in my games&#8230; Is there any similar program for AS2?</p>]]></content:encoded>
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		<title>By: Clark</title>
		<link>http://www.gamepoetry.com/blog/2009/03/27/essential-open-source-actionscript/comment-page-1/#comment-1451</link>
		<dc:creator>Clark</dc:creator>
		<pubDate>Sat, 28 Mar 2009 21:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=477#comment-1451</guid>
		<description>&lt;p&gt;TweenLite or TweenMax would have been one of my picks but that changed a couple month back when the Author changes the licensing model.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>TweenLite or TweenMax would have been one of my picks but that changed a couple month back when the Author changes the licensing model.</p>]]></content:encoded>
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