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	<title>Comments on: 4k Flash Game Audience Choice Award</title>
	<atom:link href="http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/</link>
	<description>The art, science and business of independent game development</description>
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		<title>By: KoBrANgA</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-4676</link>
		<dc:creator>KoBrANgA</dc:creator>
		<pubDate>Sun, 28 Jun 2009 21:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-4676</guid>
		<description>&lt;p&gt;I love this game y really want to download it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I love this game y really want to download it.</p>]]></content:encoded>
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		<title>By: &#8216;Pillars&#8217; o cómo meter un Star Fox en 4KB &#124; WildGames</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-4442</link>
		<dc:creator>&#8216;Pillars&#8217; o cómo meter un Star Fox en 4KB &#124; WildGames</dc:creator>
		<pubDate>Mon, 22 Jun 2009 21:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-4442</guid>
		<description>&lt;p&gt;[...] siempre querido blog de Dandel me he encontrado con Pillars, un videojuego realizado en flash que ganó recientemente una competición que consistía en crear juegos en flash de menos de 4K. En Pillars, básicamente, llevamos una nave con la que vamos explorando los diferentes planetas [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] siempre querido blog de Dandel me he encontrado con Pillars, un videojuego realizado en flash que ganó recientemente una competición que consistía en crear juegos en flash de menos de 4K. En Pillars, básicamente, llevamos una nave con la que vamos explorando los diferentes planetas [...]</p>]]></content:encoded>
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		<title>By: Indie Vault &#187; Pillars</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-4269</link>
		<dc:creator>Indie Vault &#187; Pillars</dc:creator>
		<pubDate>Thu, 18 Jun 2009 09:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-4269</guid>
		<description>&lt;p&gt;[...] del team The Monkey Odyssey Project (HiRoads), farà al caso vostro. Il gioco, vincitore del 4k Flash Game Audience Choice Award, contest dove era richiesto di sviluppare un gioco di grandezza non superiore a 4k, è una [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] del team The Monkey Odyssey Project (HiRoads), farà al caso vostro. Il gioco, vincitore del 4k Flash Game Audience Choice Award, contest dove era richiesto di sviluppare un gioco di grandezza non superiore a 4k, è una [...]</p>]]></content:encoded>
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		<title>By: Browser Game Pick: Pillars (The Monkey Odyssey Project) &#124; Technology News</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-4212</link>
		<dc:creator>Browser Game Pick: Pillars (The Monkey Odyssey Project) &#124; Technology News</dc:creator>
		<pubDate>Wed, 17 Jun 2009 04:37:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-4212</guid>
		<description>&lt;p&gt;[...] completely missed this a few months ago when it won the &#8216;4k Flash Game Audience Choice Award&#8216;, but better late than never, right? Pillars (original 4kPillars, as the game was written in [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] completely missed this a few months ago when it won the &#8216;4k Flash Game Audience Choice Award&#8216;, but better late than never, right? Pillars (original 4kPillars, as the game was written in [...]</p>]]></content:encoded>
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		<title>By: HiRoads developer Diary : Emanuele Feronato</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-3599</link>
		<dc:creator>HiRoads developer Diary : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 27 May 2009 11:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-3599</guid>
		<description>&lt;p&gt;[...] I released a new game, built on the game that won the 4k Flash Game Audience Choice Award at Gamepoetry, it is called Pillars, and it&#8217;s based on the same 3d engine used for [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] I released a new game, built on the game that won the 4k Flash Game Audience Choice Award at Gamepoetry, it is called Pillars, and it&#8217;s based on the same 3d engine used for [...]</p>]]></content:encoded>
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		<title>By: filipp8</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-1295</link>
		<dc:creator>filipp8</dc:creator>
		<pubDate>Fri, 20 Mar 2009 19:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-1295</guid>
		<description>&lt;p&gt;Thank you, I must admit I understimated your game in the beginning...
Then I found myself playing the game over and over trying to understand why it was receiving so many votes... the time spent playing your game was really good, so I had the answer to my question...&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Thank you, I must admit I understimated your game in the beginning&#8230;
Then I found myself playing the game over and over trying to understand why it was receiving so many votes&#8230; the time spent playing your game was really good, so I had the answer to my question&#8230;</p>]]></content:encoded>
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		<title>By: Tommy Salomonsson</title>
		<link>http://www.gamepoetry.com/blog/2009/03/19/4k-flash-game-audience-choice-award/comment-page-1/#comment-1288</link>
		<dc:creator>Tommy Salomonsson</dc:creator>
		<pubDate>Fri, 20 Mar 2009 16:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=470#comment-1288</guid>
		<description>&lt;p&gt;I would like to congratulate the author of 4k pillars for winning the Audience Choice. The gameplay is really smooth and the 3d is impressive.
And a great thanks to GamePoetry for hosting this competition. It has been a lot of fun trying to get as much content as possible into those 4k.
(and thanks to everyone voting for ghost4koin =)
/Tommy&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I would like to congratulate the author of 4k pillars for winning the Audience Choice. The gameplay is really smooth and the 3d is impressive.
And a great thanks to GamePoetry for hosting this competition. It has been a lot of fun trying to get as much content as possible into those 4k.
(and thanks to everyone voting for ghost4koin =)
/Tommy</p>]]></content:encoded>
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