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	<title>Comments on: Did I receive your entry? &#8211; PLEASE READ</title>
	<atom:link href="http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/</link>
	<description>The art, science and business of independent game development</description>
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		<title>By: PBMCube</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1196</link>
		<dc:creator>PBMCube</dc:creator>
		<pubDate>Fri, 13 Mar 2009 19:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1196</guid>
		<description>&lt;p&gt;Oops! Read about the problems with the upload too late -- ie read the email on 12 March for Mar 9 after the cut-off date.  Soooo, I missed out on the contest but my submission was 3.13KB and folks can view the protected version at mochi, kongregate or new grounds.&lt;/p&gt;

&lt;p&gt;Thanks for sponsoring this contest ... this was fun trying to squeeze a playable game into 4KB.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Oops! Read about the problems with the upload too late &#8212; ie read the email on 12 March for Mar 9 after the cut-off date.  Soooo, I missed out on the contest but my submission was 3.13KB and folks can view the protected version at mochi, kongregate or new grounds.</p>

<p>Thanks for sponsoring this contest &#8230; this was fun trying to squeeze a playable game into 4KB.</p>]]></content:encoded>
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	<item>
		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1170</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Wed, 11 Mar 2009 22:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1170</guid>
		<description>&lt;p&gt;DooWhopp is correct. I misread your comment bL. :)&lt;/p&gt;

&lt;p&gt;Also, I decided to recruit some other judges in order to make the 1st/2nd place less at my mercy. :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>DooWhopp is correct. I misread your comment bL. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>Also, I decided to recruit some other judges in order to make the 1st/2nd place less at my mercy. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: DooWhopp</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1169</link>
		<dc:creator>DooWhopp</dc:creator>
		<pubDate>Wed, 11 Mar 2009 21:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1169</guid>
		<description>&lt;p&gt;@bL: I think you&#039;re actually correct -- urbansquall is playing the role of benevolent dictator in being the (sole?) judge who decides the non-audience prizes (1st and 2nd place) -- the public voting for the audience prize begins on Friday after the announcement.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@bL: I think you&#8217;re actually correct &#8212; urbansquall is playing the role of benevolent dictator in being the (sole?) judge who decides the non-audience prizes (1st and 2nd place) &#8212; the public voting for the audience prize begins on Friday after the announcement.</p>]]></content:encoded>
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	<item>
		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1168</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Wed, 11 Mar 2009 20:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1168</guid>
		<description>&lt;p&gt;No.. There&#039;s voting. It&#039;ll just start after 1st/2nd place is announced. :) I want to be able to lift the gag orders so people can actually start talking about their games without worrying about jeopardizing their entry.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>No.. There&#8217;s voting. It&#8217;ll just start after 1st/2nd place is announced. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I want to be able to lift the gag orders so people can actually start talking about their games without worrying about jeopardizing their entry.</p>]]></content:encoded>
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		<title>By: bL</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1166</link>
		<dc:creator>bL</dc:creator>
		<pubDate>Wed, 11 Mar 2009 19:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1166</guid>
		<description>&lt;p&gt;You mean there isn&#039;t any voting for the non-audience prize?:)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>You mean there isn&#8217;t any voting for the non-audience prize?:)</p>]]></content:encoded>
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		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1164</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Wed, 11 Mar 2009 17:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1164</guid>
		<description>&lt;p&gt;Voting for audience prize will begin as soon as the 1st and 2nd place are announced on Friday.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Voting for audience prize will begin as soon as the 1st and 2nd place are announced on Friday.</p>]]></content:encoded>
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		<title>By: Just Wondering</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1163</link>
		<dc:creator>Just Wondering</dc:creator>
		<pubDate>Wed, 11 Mar 2009 16:43:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1163</guid>
		<description>&lt;p&gt;When does the voting begin?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>When does the voting begin?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1156</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Wed, 11 Mar 2009 05:12:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1156</guid>
		<description>&lt;p&gt;TypeRacer was received. Yes. :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>TypeRacer was received. Yes. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: TypeRacer</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1155</link>
		<dc:creator>TypeRacer</dc:creator>
		<pubDate>Wed, 11 Mar 2009 04:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1155</guid>
		<description>&lt;p&gt;hey did you recieve typeRacer?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>hey did you recieve typeRacer?</p>]]></content:encoded>
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	<item>
		<title>By: BillAndTed</title>
		<link>http://www.gamepoetry.com/blog/2009/03/08/did-i-receive-your-entry-please-read/comment-page-1/#comment-1144</link>
		<dc:creator>BillAndTed</dc:creator>
		<pubDate>Tue, 10 Mar 2009 18:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=290#comment-1144</guid>
		<description>&lt;p&gt;I&#039;m very much looking forward to seeing the other games.
I&#039;ve played mine so much now that I hate it! :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m very much looking forward to seeing the other games.
I&#8217;ve played mine so much now that I hate it! <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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