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	<title>Comments on: Interview with Kongregate about Sponsorships</title>
	<atom:link href="http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/</link>
	<description>The art, science and business of independent game development</description>
	<lastBuildDate>Wed, 03 Mar 2010 21:22:26 -0800</lastBuildDate>
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		<title>By: Flash Love Letter (2009) Part 1 &#124; Free Video Games News</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-5127</link>
		<dc:creator>Flash Love Letter (2009) Part 1 &#124; Free Video Games News</dc:creator>
		<pubDate>Fri, 10 Jul 2009 08:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-5127</guid>
		<description>&lt;p&gt;[...] http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/ [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/" rel="nofollow">http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/</a> [...]</p>]]></content:encoded>
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		<title>By: Top Indie Game Development Blogs &#124; Gambrinous Blog</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-2828</link>
		<dc:creator>Top Indie Game Development Blogs &#124; Gambrinous Blog</dc:creator>
		<pubDate>Thu, 07 May 2009 12:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-2828</guid>
		<description>&lt;p&gt;[...] So show your sponsor what kind of CTR your game can drive. Put in some placeholder branding. Show where the links will be. If you’re willing to offer some exclusive content, show the sponsor — make one version with the content unlocked, and another version with it locked and what the link back to the sponsor’s site to play this content will look like. Don’t wait for a sponsor to request these things. Read full post [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] So show your sponsor what kind of CTR your game can drive. Put in some placeholder branding. Show where the links will be. If you’re willing to offer some exclusive content, show the sponsor — make one version with the content unlocked, and another version with it locked and what the link back to the sponsor’s site to play this content will look like. Don’t wait for a sponsor to request these things. Read full post [...]</p>]]></content:encoded>
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	<item>
		<title>By: ClockworkMonster</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1459</link>
		<dc:creator>ClockworkMonster</dc:creator>
		<pubDate>Sun, 29 Mar 2009 05:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1459</guid>
		<description>&lt;p&gt;Good interview, very interesting. Keep with the good job!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Good interview, very interesting. Keep with the good job!</p>]]></content:encoded>
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		<title>By: Greg</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1192</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Fri, 13 Mar 2009 07:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1192</guid>
		<description>&lt;p&gt;Yeah, ColourPod 2 was a rare exception, but he actually site-locked the game before uploading it, which is pretty crucial if you&#039;re going to do something like that.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Yeah, ColourPod 2 was a rare exception, but he actually site-locked the game before uploading it, which is pretty crucial if you&#8217;re going to do something like that.</p>]]></content:encoded>
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		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1162</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Wed, 11 Mar 2009 16:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1162</guid>
		<description>&lt;p&gt;I think that he was saying you have a better chance of scoring a sponsorship if your game has not yet been published. Obviously there are exceptions.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think that he was saying you have a better chance of scoring a sponsorship if your game has not yet been published. Obviously there are exceptions.</p>]]></content:encoded>
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		<title>By: rudy</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1159</link>
		<dc:creator>rudy</dc:creator>
		<pubDate>Wed, 11 Mar 2009 15:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1159</guid>
		<description>&lt;p&gt;Hey greg but isnt colorpod2 is already published at kong 
and developer said if there is sponsor interest , he would be add sponsor brand
and i see kong is sponsor that after being played thousand gameplays.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey greg but isnt colorpod2 is already published at kong 
and developer said if there is sponsor interest , he would be add sponsor brand
and i see kong is sponsor that after being played thousand gameplays.</p>]]></content:encoded>
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		<title>By: Rudy</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1152</link>
		<dc:creator>Rudy</dc:creator>
		<pubDate>Wed, 11 Mar 2009 02:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1152</guid>
		<description>&lt;p&gt;Hey Greg 
found you here
Im agree with greg opinion about stay at where u specialized
unless u have multitalented like benolding and hero interactives :)&lt;/p&gt;

&lt;p&gt;it happens on me which start make other genre 
Haha&lt;/p&gt;

&lt;p&gt;very nice to found this articles.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Greg 
found you here
Im agree with greg opinion about stay at where u specialized
unless u have multitalented like benolding and hero interactives <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>it happens on me which start make other genre 
Haha</p>

<p>very nice to found this articles.</p>]]></content:encoded>
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		<title>By: notejot.com » Marketing/Monetizing a Flash Game - Part 3 - Getting a Sponsorship</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-1149</link>
		<dc:creator>notejot.com » Marketing/Monetizing a Flash Game - Part 3 - Getting a Sponsorship</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-1149</guid>
		<description>&lt;p&gt;[...] Check out this interview with Greg from Kongregate. It has some great info on how to get sponsored by a guy who&#8217;s [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Check out this interview with Greg from Kongregate. It has some great info on how to get sponsored by a guy who&#8217;s [...]</p>]]></content:encoded>
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	<item>
		<title>By: Greg</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-982</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 02 Mar 2009 20:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-982</guid>
		<description>&lt;p&gt;Yes, urbansquall is correct. Do NOT let your game leak onto the web if you want to get it sponsored! I&#039;ll regularly get emails from people saying, &quot;Would you like to sponsor my game? It has a 3.6 rating on your site and it&#039;s already at 200k views!&quot; Well, sure, just get me a time machine and I would be happy to take advantage of the traffic that your game has already gotten.&lt;/p&gt;

&lt;p&gt;Once a game is out, it&#039;s out. No going back. No rebranding it for a sponsor. I guess you could try reskinning it, but then you&#039;re essentially competing with yourself regarding the distribution -- and your past self is doing his competitive work for free. I wouldn&#039;t recommend trying this.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Yes, urbansquall is correct. Do NOT let your game leak onto the web if you want to get it sponsored! I&#8217;ll regularly get emails from people saying, &#8220;Would you like to sponsor my game? It has a 3.6 rating on your site and it&#8217;s already at 200k views!&#8221; Well, sure, just get me a time machine and I would be happy to take advantage of the traffic that your game has already gotten.</p>

<p>Once a game is out, it&#8217;s out. No going back. No rebranding it for a sponsor. I guess you could try reskinning it, but then you&#8217;re essentially competing with yourself regarding the distribution &#8212; and your past self is doing his competitive work for free. I wouldn&#8217;t recommend trying this.</p>]]></content:encoded>
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		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/02/27/interview-with-kongregate-about-sponsorships/comment-page-1/#comment-976</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Mon, 02 Mar 2009 04:02:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=272#comment-976</guid>
		<description>&lt;p&gt;@Jayc: I returned Greg&#039;s soul to him, yes. :)
@Oldschoo: No, I think he means as you&#039;re communicating with your sponsor, showing them your game, put some placeholder graphics where you intend to put links back to the sponsor, or other sponsor material.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@Jayc: I returned Greg&#8217;s soul to him, yes. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 
@Oldschoo: No, I think he means as you&#8217;re communicating with your sponsor, showing them your game, put some placeholder graphics where you intend to put links back to the sponsor, or other sponsor material.</p>]]></content:encoded>
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