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	<title>Comments on: Flash 4k Game Competition: Prizes and Rules</title>
	<atom:link href="http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/</link>
	<description>The art, science and business of independent game development</description>
	<lastBuildDate>Wed, 03 Mar 2010 21:22:26 -0800</lastBuildDate>
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		<item>
		<title>By: Chris Black &#124; blackcj.com: Build a Flash Game in Under 3KB</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-7510</link>
		<dc:creator>Chris Black &#124; blackcj.com: Build a Flash Game in Under 3KB</dc:creator>
		<pubDate>Sun, 11 Oct 2009 21:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-7510</guid>
		<description>&lt;p&gt;[...] who inspired me to make these games: Iain Lobb Game Poetry Micheal [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] who inspired me to make these games: Iain Lobb Game Poetry Micheal [...]</p>]]></content:encoded>
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	<item>
		<title>By: YetAnotherAnonLoser</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1140</link>
		<dc:creator>YetAnotherAnonLoser</dc:creator>
		<pubDate>Tue, 10 Mar 2009 14:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1140</guid>
		<description>&lt;p&gt;Thanks -- I actually ripped out some other code and re-submitted my game just under the wire that included some bare-bones in-game instructions. Though if an external file of instructions is permitted, I&#039;d love to do that. But if everyone else was forced to give up bytes for in-game instructions also, I&#039;d hate to be the exception and have an unfair advantage. I love the restriction of the contest, and want to comply with it -- I just messed up.&lt;/p&gt;

&lt;p&gt;It&#039;s really my fault for not paying enough attention to the rules -- I think I got confused -- I&#039;m used to &quot;readme&quot; files being read &lt;em&gt;before&lt;/em&gt; playing contest entries -- I didn&#039;t think of it as being a &quot;readmelater&quot;. :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Thanks &#8212; I actually ripped out some other code and re-submitted my game just under the wire that included some bare-bones in-game instructions. Though if an external file of instructions is permitted, I&#8217;d love to do that. But if everyone else was forced to give up bytes for in-game instructions also, I&#8217;d hate to be the exception and have an unfair advantage. I love the restriction of the contest, and want to comply with it &#8212; I just messed up.</p>

<p>It&#8217;s really my fault for not paying enough attention to the rules &#8212; I think I got confused &#8212; I&#8217;m used to &#8220;readme&#8221; files being read <em>before</em> playing contest entries &#8212; I didn&#8217;t think of it as being a &#8220;readmelater&#8221;. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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	<item>
		<title>By: To YetAnotherAnonymousLoser</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1134</link>
		<dc:creator>To YetAnotherAnonymousLoser</dc:creator>
		<pubDate>Tue, 10 Mar 2009 12:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1134</guid>
		<description>&lt;p&gt;Just send a net textfile containing just your instructions to urbansquall with the email anonymitizer. Maybe he&#039;ll get it in time&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Just send a net textfile containing just your instructions to urbansquall with the email anonymitizer. Maybe he&#8217;ll get it in time</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Pie</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1125</link>
		<dc:creator>Pie</dc:creator>
		<pubDate>Tue, 10 Mar 2009 00:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1125</guid>
		<description>&lt;p&gt;Never mind, I didn&#039;t see your latest blog entry.  :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Never mind, I didn&#8217;t see your latest blog entry.  <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: Pie</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1124</link>
		<dc:creator>Pie</dc:creator>
		<pubDate>Tue, 10 Mar 2009 00:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1124</guid>
		<description>&lt;p&gt;Has &quot;Pie&quot; turned up safely?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Has &#8220;Pie&#8221; turned up safely?</p>]]></content:encoded>
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	<item>
		<title>By: The art and code of PhotonStorm &#124; Vortix Games Blog</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1121</link>
		<dc:creator>The art and code of PhotonStorm &#124; Vortix Games Blog</dc:creator>
		<pubDate>Tue, 10 Mar 2009 00:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1121</guid>
		<description>&lt;p&gt;[...] entered The Flash 4K Competition and his results are astonishing. Infinite Ammo is his entry and an admirable feat on my book. I [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] entered The Flash 4K Competition and his results are astonishing. Infinite Ammo is his entry and an admirable feat on my book. I [...]</p>]]></content:encoded>
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	<item>
		<title>By: YetAnotherAnonymousLoser</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1111</link>
		<dc:creator>YetAnotherAnonymousLoser</dc:creator>
		<pubDate>Mon, 09 Mar 2009 13:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1111</guid>
		<description>&lt;p&gt;I just realized that my game&#039;s instructions are in the Readme.txt, and that they&#039;re kind of necessary for understanding how to play.&lt;/p&gt;

&lt;p&gt;Moreover, I just realized that you won&#039;t be reading the Readme.txt until &lt;em&gt;after&lt;/em&gt; you finish judging.&lt;/p&gt;

&lt;p&gt;Argh.&lt;/p&gt;

&lt;p&gt;Is this going to be a problem?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I just realized that my game&#8217;s instructions are in the Readme.txt, and that they&#8217;re kind of necessary for understanding how to play.</p>

<p>Moreover, I just realized that you won&#8217;t be reading the Readme.txt until <em>after</em> you finish judging.</p>

<p>Argh.</p>

<p>Is this going to be a problem?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1107</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Mon, 09 Mar 2009 05:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1107</guid>
		<description>&lt;p&gt;&quot;The story of Athenodoros as told by Pliny the Younger&quot;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>&#8220;The story of Athenodoros as told by Pliny the Younger&#8221;</p>]]></content:encoded>
	</item>
	<item>
		<title>By: urbansquall</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1103</link>
		<dc:creator>urbansquall</dc:creator>
		<pubDate>Mon, 09 Mar 2009 04:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1103</guid>
		<description>&lt;p&gt;Falling With Style was received.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Falling With Style was received.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Othniel</title>
		<link>http://www.gamepoetry.com/blog/2009/02/06/flash-4k-game-competition-prizes-and-rules/comment-page-2/#comment-1101</link>
		<dc:creator>Othniel</dc:creator>
		<pubDate>Mon, 09 Mar 2009 03:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/blog/?p=170#comment-1101</guid>
		<description>&lt;p&gt;Hoping you received &quot;FallingWithStyle&quot;? I&#039;m very nervous submitting so close to the deadline, but I only just finished. Thanks!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hoping you received &#8220;FallingWithStyle&#8221;? I&#8217;m very nervous submitting so close to the deadline, but I only just finished. Thanks!</p>]]></content:encoded>
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