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	<title>Comments on: Make the Smart Choice So That Your User Doesn&#8217;t Have To (1/3)</title>
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	<link>http://www.gamepoetry.com/blog/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/</link>
	<description>The art, science and business of independent game development</description>
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		<title>By: gamepoetry &#187; Make the Smart Choice So That Your User Doesn&#8217;t Have To (Part 3)</title>
		<link>http://www.gamepoetry.com/blog/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/comment-page-1/#comment-68</link>
		<dc:creator>gamepoetry &#187; Make the Smart Choice So That Your User Doesn&#8217;t Have To (Part 3)</dc:creator>
		<pubDate>Fri, 05 Dec 2008 07:36:57 +0000</pubDate>
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		<description>&lt;p&gt;[...] is final part of a three part series. You may want to check out part 1 and part [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] is final part of a three part series. You may want to check out part 1 and part [...]</p>]]></content:encoded>
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		<title>By: Colby-Cheezeworld.com</title>
		<link>http://www.gamepoetry.com/blog/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/comment-page-1/#comment-66</link>
		<dc:creator>Colby-Cheezeworld.com</dc:creator>
		<pubDate>Sat, 15 Nov 2008 10:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/#comment-66</guid>
		<description>&lt;p&gt;Hrmm, I disagree with both of you. I can&#039;t STAND it when games don&#039;t have mute buttons and I&#039;ve closed some games because of it. Sometimes the sounds or music is annoying, and other times I&#039;d just like to play my own music. Also I  tend to open up multiple flash games at a time because I want them to load and I&#039;ll play one at a time...so if one can&#039;t mute then I&#039;ll just close it. Annoying.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Hrmm, I disagree with both of you. I can&#8217;t STAND it when games don&#8217;t have mute buttons and I&#8217;ve closed some games because of it. Sometimes the sounds or music is annoying, and other times I&#8217;d just like to play my own music. Also I  tend to open up multiple flash games at a time because I want them to load and I&#8217;ll play one at a time&#8230;so if one can&#8217;t mute then I&#8217;ll just close it. Annoying.</p>]]></content:encoded>
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		<title>By: Panayoti</title>
		<link>http://www.gamepoetry.com/blog/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/comment-page-1/#comment-65</link>
		<dc:creator>Panayoti</dc:creator>
		<pubDate>Sat, 08 Nov 2008 01:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/#comment-65</guid>
		<description>&lt;p&gt;As much as I hate the mute button too, the people playing Flash games have become accustomed to having it handy. Do you have any other ideas for getting around needing to have it? The best I&#039;ve seen is muting when an options menu is opened, which I wish we could magically make into the new paradigm. :)&lt;/p&gt;
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		<content:encoded><![CDATA[<p>As much as I hate the mute button too, the people playing Flash games have become accustomed to having it handy. Do you have any other ideas for getting around needing to have it? The best I&#8217;ve seen is muting when an options menu is opened, which I wish we could magically make into the new paradigm. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: psturgeon</title>
		<link>http://www.gamepoetry.com/blog/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/comment-page-1/#comment-64</link>
		<dc:creator>psturgeon</dc:creator>
		<pubDate>Sat, 08 Nov 2008 00:04:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/11/07/make-the-smart-choice-so-that-your-user-doesnt-have-to-part-1/#comment-64</guid>
		<description>&lt;p&gt;This blog has quickly become one of my favorites. And this sort of high-level thinking about games is super cool. I agree. Make the best decisions. Casual gamers don&#039;t want to customize. (And serious gamers would perfer the settings were right to begin with...)&lt;/p&gt;

&lt;p&gt;Still, I hate mute buttons. How many volume controls does a user need. Their speakers have one, their computer has one, the sound car typically has separate channels to mix, and then they want another one to turn off sound in a game.&lt;/p&gt;

&lt;p&gt;Down with the mute button!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>This blog has quickly become one of my favorites. And this sort of high-level thinking about games is super cool. I agree. Make the best decisions. Casual gamers don&#8217;t want to customize. (And serious gamers would perfer the settings were right to begin with&#8230;)</p>

<p>Still, I hate mute buttons. How many volume controls does a user need. Their speakers have one, their computer has one, the sound car typically has separate channels to mix, and then they want another one to turn off sound in a game.</p>

<p>Down with the mute button!</p>]]></content:encoded>
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