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	<title>Comments on: Frame Based Code Sucks!</title>
	<atom:link href="http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/</link>
	<description>The art, science and business of independent game development</description>
	<lastBuildDate>Wed, 03 Mar 2010 21:22:26 -0800</lastBuildDate>
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		<title>By: The Baisc Controls of a Car &#124; Rasmus Wriedt Larsen - Flash Game Development</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-5740</link>
		<dc:creator>The Baisc Controls of a Car &#124; Rasmus Wriedt Larsen - Flash Game Development</dc:creator>
		<pubDate>Sun, 02 Aug 2009 21:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-5740</guid>
		<description>&lt;p&gt;[...] argh? WTF? Did he just use a ENTER_FRAME event listener? Didn&#8217;t this guy read that frame based code sucks or doesn&#8217;t he understand the game [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] argh? WTF? Did he just use a ENTER_FRAME event listener? Didn&#8217;t this guy read that frame based code sucks or doesn&#8217;t he understand the game [...]</p>]]></content:encoded>
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		<title>By: blog.sokay.net - flash game development discussion &#187; Blog Archive &#187; Liberty Engine Update: Running Clean</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-21</link>
		<dc:creator>blog.sokay.net - flash game development discussion &#187; Blog Archive &#187; Liberty Engine Update: Running Clean</dc:creator>
		<pubDate>Fri, 18 Apr 2008 06:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-21</guid>
		<description>&lt;p&gt;[...] was happy to find this article from gamepoetry.com last week. That&#8217;s really the reason I felt compelled to put up this [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] was happy to find this article from gamepoetry.com last week. That&#8217;s really the reason I felt compelled to put up this [...]</p>]]></content:encoded>
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		<title>By: Panayoti</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-20</link>
		<dc:creator>Panayoti</dc:creator>
		<pubDate>Fri, 18 Apr 2008 04:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-20</guid>
		<description>&lt;p&gt;Forgive the lack of a contact page. I&#039;ll get one up soon. The time-based ticker code will be going up tomorrow morning. Nice work on Liberty. Keep it up. :)&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Forgive the lack of a contact page. I&#8217;ll get one up soon. The time-based ticker code will be going up tomorrow morning. Nice work on Liberty. Keep it up. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: Christopher J. Rock</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-19</link>
		<dc:creator>Christopher J. Rock</dc:creator>
		<pubDate>Fri, 18 Apr 2008 04:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-19</guid>
		<description>&lt;p&gt;So after your post and knowing that you were doing another, I decided to update on the Liberty Engine.&lt;/p&gt;

&lt;p&gt;I thought of e-mailing you a link, but I couldn&#039;t find an address anywhere. . . .&lt;/p&gt;

&lt;p&gt;http://blog.sokay.net/2008/04/17/liberty-engine-update-running-clean/&lt;/p&gt;
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		<content:encoded><![CDATA[<p>So after your post and knowing that you were doing another, I decided to update on the Liberty Engine.</p>

<p>I thought of e-mailing you a link, but I couldn&#8217;t find an address anywhere. . . .</p>

<p><a href="http://blog.sokay.net/2008/04/17/liberty-engine-update-running-clean/" rel="nofollow">http://blog.sokay.net/2008/04/17/liberty-engine-update-running-clean/</a></p>]]></content:encoded>
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		<title>By: Panayoti</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-18</link>
		<dc:creator>Panayoti</dc:creator>
		<pubDate>Sun, 13 Apr 2008 06:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-18</guid>
		<description>&lt;p&gt;Don&#039;t mind the plug at all.&lt;/p&gt;

&lt;p&gt;Next Friday&#039;s post should be part 2 in the series regarding timing and game loops, perhaps with a tangential discussion on physics. :)&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Don&#8217;t mind the plug at all.</p>

<p>Next Friday&#8217;s post should be part 2 in the series regarding timing and game loops, perhaps with a tangential discussion on physics. <img src='http://www.gamepoetry.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
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		<title>By: ChrisJRock</title>
		<link>http://www.gamepoetry.com/blog/2008/04/11/frame-based-code-sucks/comment-page-1/#comment-17</link>
		<dc:creator>ChrisJRock</dc:creator>
		<pubDate>Sat, 12 Apr 2008 10:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamepoetry.com/wpress/2008/04/11/frame-based-code-sucks/#comment-17</guid>
		<description>&lt;p&gt;Word.&lt;/p&gt;

&lt;p&gt;I&#039;ve been building a time-based engine that I&#039;m hoping will do a lot of good out in the wild. I&#039;ve only put one demo so far: http://blog.sokay.net/2008/01/17/the-liberty-engine-puttin-my-circles-where-my-mouth-is/ (hope you don&#039;t mind the plug)
The demo&#039;s pretty outdated already, but I&#039;ve been putting off a 2nd demo while I continue polishing it. I&#039;m being very idealistic with my coding.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Word.</p>

<p>I&#8217;ve been building a time-based engine that I&#8217;m hoping will do a lot of good out in the wild. I&#8217;ve only put one demo so far: <a href="http://blog.sokay.net/2008/01/17/the-liberty-engine-puttin-my-circles-where-my-mouth-is/" rel="nofollow">http://blog.sokay.net/2008/01/17/the-liberty-engine-puttin-my-circles-where-my-mouth-is/</a> (hope you don&#8217;t mind the plug)
The demo&#8217;s pretty outdated already, but I&#8217;ve been putting off a 2nd demo while I continue polishing it. I&#8217;m being very idealistic with my coding.</p>]]></content:encoded>
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